Why doesn't my mod work?

SWAT3's modding system is quite complex, which means that you can achieve some pretty cool things. Guns that launch CS canisters, flashlights that look like lasers and characters with semi-transparent skins are all examples of the sort of effects you can get with a little creativity. Unfortunately, the downside of this complexity is that there are loads of ways your mod can go wrong. Add in the fact that Sierra's error messages aren't always as helpful as you'd want and the potential for frustration is high.

I've seen most of the problems that can happen with mods, and I'm sharing them here in the hope that my experiences can save you from tearing your hair out as much as I did.

The questions

Character mods

Weapon mods

The answers

Character mods

Weapon mods

Links

For more details on some of the topics mentioned above, check out my guides. More relevant ones include: